Bennett A, & Beckwith, M 2018, ‘Queering virtual reality with drag realness: a case study of a creative investigation‘, Refractory Journal of Entertainment Media, Vol. 30
This video unpacks intersections between virtuality and drag that emerged during the making of a VR artwork called Virtual Drag made by Alison Bennett, Megan Beckwith and Mark Payne. Whilst making the work, we realised that drag offers some useful pathways for thinking about virtual reality. The intersections between virtuality and drag stem from ways of speaking about virtual reality as simulation and the drag definition of realness.